I'm a student at Purdue University majoring in Game Design, and Animation & Visual Effects. As a game designer, my main focus is creating games with enjoyable mechanics and strong and engaging narratives. As a level designer, I aim to build imaginative levels that strike a near-perfect balance between fun and challenge, while fitting seamlessly into the game's overall aesthetic. I'm most experienced in Unreal Engine 5 and Maya.
My favorite game is Ghost of Tsushima. It has one of my favourite narratives of any game, the mechanics feel amazing, the difficulty curve is just right and it's one of the most beautiful games I've ever played, with its vibrant art style and world design. I'm also a big fan of Ghost of Yotei, Portal 2, Kingdom Come Deliverance 2, MGS Series, Outer Wilds, Death Stranding 1 and 2, iRacing, Frostpunk, and Grand Theft Auto IV and V.
My favorite game is Ghost of Tsushima. It has one of my favourite narratives of any game, the mechanics feel amazing, the difficulty curve is just right and it's one of the most beautiful games I've ever played, with its vibrant art style and world design. I'm also a big fan of Ghost of Yotei, Portal 2, Kingdom Come Deliverance 2, MGS Series, Outer Wilds, Death Stranding 1 and 2, iRacing, Frostpunk, and Grand Theft Auto IV and V.